![]() Whitewood functional, minus one assembly in prototype (time crystal). ![]() Light shows and feature lighting not completed within execution of the design code. Progress continues, sample continues to be prepared for Expo, although no promises made.Įlectronics and code are already functional. Waiting for my prototype (sample production) translite, anytime in the mail now. ![]() We hope to see you all at Pinball EXPO 2016, and in the meantime we will be sharing our progress right here!" While it was our goal to unveil a playing prototype of Timeshock! at Pinball EXPO in Chicago and the DPO in Holland this year, the redesigned prototype will regretfully not be finished in time. He has moved or tweaked almost everything on the main playfield, even as little as a 1/32 of an inch in some cases.Īt this point in time, Dennis has finished work on the drawings and we are getting all parts, assemblies and the new playfield ready to build up a new prototype. Dennis is known for some of the top rated pinball machine designs, such as White Water, Scared Stiff and Pirates of the Caribbean.Īt the beginning of 2015 Dennis was given access to all the Timeshock! drawings of both the video game and the physical whitewood, and has been doing a lot of detailed refining since, to bring the addictive video game flow to the real world. "We are proud to announce that Silver Castle Pinball has teamed up with industry veteran Dennis Nordman. You probably already know but just in case Silver Castle Pinball is building it now and Dennis Nordman is now joined with the team - and totally agree this would be a awesome game to have.
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